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Singleton instance with new eventargs classes to better pass information where accessible for battle events
Could still use some tweaking and juice
Refactored split functions Left selection array functions as distinct because those will need to be slightly different anyways Added button group to Reward Select Descriptions change on focus change without setting _selection
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More robust note system
Note placement bar adds color based on inputs
Reward selection implements a button group and doesn't set _selection from focus change, only sets from actual button selection